In some previous posts I talked a little about UML, but I never talked about what tool I use. I have already tried a few. – BOUML – UML Pad – Rational Rose . Only used some years ago, and never liked it. – Visual Paradigm for UML So far, and by far… the one [...]
Archive of posts filed under the Game Development category.
czPlayer Sound System is growing
czPlayer, the sound system I’ve been developing, it’s slowly growing. After a few days blind coding while porting to PalmOS, without having a device to test on, and not even an emulator (I’m compiling full-ARM code for PalmOS), today I was finally able to test it. Worked at the first try! I could only say… [...]
gEasy cancelled contract with Publisher
The first day I was supposed to start working for gEasy, they tell me they cancelled the contract with their publisher. That means I’m available for any other contracts, if anyone reads this. Meanwhile, I’m working on my own projects, which should get me some income, particularly with BitRabbit. Also, soon I’ll start posting some [...]