Posts Tagged ‘sound system’
Plans for the next version of czPlayer
Sunday, November 29th, 2009czPlayer Sound System is growing
Monday, October 15th, 2007
czPlayer, the sound system I’ve been developing, it’s slowly growing. After a few days blind coding while porting to PalmOS, without having a device to test on, and not even an emulator (I’m compiling full-ARM code for PalmOS), today I was finally able to test it. Worked at the first try! I could only say… Man,that’s strange, I wasn’t expecting that!
That was one in a million, I think. hehe
There are still some things to improve, features to add, and more refactoring to do, but its already working on Windows, Windows Mobile, Symbian, and Palm, which are my targeted platforms at the moment, so things should be easier now.
If anyone is interested, I’ll be licensing czPlayer in a very near future.
czPlayer Sound System
Friday, September 7th, 2007Finally I resumed work in some of my own projects. I’ve been working on my Sound System (czPlayer), which I intend to license to BitRabbit.
About czPlayer Sound System:
Platforms supported:
- Win32
- Pocket PC
- Symbian
- Palm
Features:
- Sound.. of course. ![]()
- MOD and IT support
- More to come.
czPlayer codebase started around 1998, when I created a music disk (See http://en.wikipedia.org/wiki/Music_disk ) with some friends. I’ve done all the code, and two friends of mine the gfx and sfx. We we’re still using MS-DOS at that time.
Everything was coded in Watcom C++ compiler which was the best DOS compiler at the time, and the PMODE/W dos extender.
I think we’ve done everything in our summer vacations, in 2-3 months
At that time, czPlayer was called Jupiter Sound System or something like that. It had nice features for a DOS sound library, supporting SB mono to SB 16, Gravis Ultrasound with both hardware and software mixing to overcome some limitations. See (http://en.wikipedia.org/wiki/Gravis_Ultrasound)
Maybe I’ll post here a video or the music disk itself later.
Anyway, most of the code was refactored by now, and doesn’t look like the old code.
It’s nice to be back to my projects.